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Re: BattleSim with arbitrary tech Sat, 04 March 2006 22:32 Go to previous messageGo to previous message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
wumpus wrote on Sat, 04 March 2006 23:46

AFAIK the cheap bases trick still works in JRC4 without the need to hack the X file.

Yep, just tested, fully functional! Sorry, i had impression it was fixed in JRC4.
Quote:

"we" (?) - or at least I ;P - have already have been working on just that. There are stumbling blocks unfortunately in working out what is *supposed* to occur with some orders in the X file. (=> my earlier post regarding this in this thread).

Yes i read it... maybe dune down your accuracy. Check if transfered was lot more than there was (say 50 units more). Splitting oddities are 1 unit here and there. Wink
Actually it was slightly unclear how far you are with it, if you want any aid or no. Maybe you want someone to produce test cheat files or something?

Hmm... did some tests ... 2 of 3 tried hack cheats (not related to minerals or modifying half built designs) worked. Sad

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