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Re: BattleSim with arbitrary tech Mon, 27 February 2006 12:19 Go to previous messageGo to previous message
wumpus

 
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LEit wrote on Mon, 27 February 2006 16:59

wumpus wrote on Sun, 26 February 2006 15:25

Important: This will only work well after tech 8ish or so - ie, after the point where techs cost more than 4k (a year's production in battlesim); however, I guess most of the really interesting battles do occur after this point.

You could probably set all races to build MA at the end of their queues, and then any resources won't go toward tech. Probably easiest to do this in Stars! before you set modify the tech with your app.


Yup Smile I'd worked that out too during the day; until then I'd been going on the assumption I'd use the "standard" battle.hst as a basis, but there's no reason for me not to change it in exactly this way.



Michael "Wumpus" Zinn
» Apply magic glue here «

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