Re: New Game - (Advanced) - "Enemies" |
Thu, 23 February 2006 04:21 ![Go to previous message Go to previous message](theme/Stars/images/up.png) ![Go to next message Go to previous message](theme/Stars/images/down.png) |
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iztok | ![](images/commander.gif) | Commander | Messages: 1211
Registered: April 2003 Location: Slovenia, Europe | |
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Hi!
Kang wrote on Wed, 22 February 2006 19:03 | ...hoped that the players entering the game would evaluate their skills and set an appropriate challenge for themselves.
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It is a single-winner game, and you hope I'd cripple myself with chosing non-optimal race, giving the victory to the one who doesn't
OK, I'm exaggerating a bit, but that's my strong opinion. I wouldn't expect lots of other players thinking any different.
Quote: | 6) - Tech trade by Wolf/Lamb arrangement or by pop-drop is not allowed.
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So the only tech trade permitted is scrapping at other's planet? IMO W/L would be more thematic with "all enemies" approach.
With such a small number of planets and "all enemies", they can not trade Orbital Adjusters of give free terra with them. Since you allow JoaT with NAS (IMO much stronger with these game settins than CA), you could allow also the CA. Maybe just demand no OBRM for them. Who would run remote miners in such a crowded game anyway?
BR, Iztok
[Updated on: Thu, 23 February 2006 04:31] Report message to a moderator
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