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Re: New Game - (Advanced) - "Enemies" Tue, 21 February 2006 21:55 Go to previous messageGo to previous message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
Location: CT
Personally I don't see what's wrong with having an alliance in a strategy game. An alliance doesn't preculde having one winner only. But, that's not really the discussion here...

Kang wrote on Tue, 21 February 2006 19:27


3) Battle orders on all armed ships must be Attack "Neutrals and enemies" or attack "everyone". (These are the same when everyone is set as enemy..)



This will prevent cloaked sweeping, where you send in a cloaked sweeper with orders to not sweep untill it gets very close, and then it pulls the whole field down with no warning. You might consider an exception to this rule: small fleets cloaked to over 80% are allowed to set orders to attack no one. (but should have primary target of armed ships, so if some one does attack them, they will fight back).

I would still suggest that victory require > 2/3 (or perhaps even more) of active players. Also, you could make things interesting, by requiring all votes to be sent as ingame messages to everyone. Then you know who is voting against you and can wipe them out to remove their vote.



- LEit

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