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Home » Stars! 2.6/7 » New Game Announcements » New game for all
Re: New game for all Wed, 25 January 2006 12:08 Go to previous messageGo to previous message
Iconian is currently offline Iconian

 
Officer Cadet 2nd Year

Messages: 233
Registered: January 2006
Location: Nevada, USA
I like the idea of a huge universe. I've played lots of huge games with just the AI. It takes a long while, but with humans I think it would be really interesting. Huge empires can produce lots of ships and lost for ages.

However, I'd have to agree with one of the posters about the "Attains tech 22 in 4 fields" requirement. I know that there are several other requirements, but consider this: all the winning player has to do, a few years before 2480, is gear his whole economy toward research to fill the tech requirement. The player could easily stop building all ships and instead opt to dump all resources into research. By the 2480 year mark the game would already be decided, with nothing any other player could do about it.

Why would this be the case? A huge universe is too big to have a "22 in 4 fields" requirement. Level 22 will be a piece of cake, with tons of producing worlds. Significant warring won't even have started yet. After the initial years of expansion the players can all turn inward in a race toward tech 22.

Now, I know this has already been brought up. This isn't an issue of whether you "give in" or hold your ground on this. To me, it's only fair to the other players to give us a real game. I want huge empires and giant border wars and thousands of ships and alliances. In this game we'll see practically none of that. Why fight a war when you can just do some research?

In a huge, I think 2480 is about the time the fun should begins not when the game ends, and with the tech requirement, the game will end before anything significant.

As to experts, firstly, they are unlikely to play in this game. If they do, they themselves would gear a race that could get the tech requirement quickly. Why fight when you can go for the quick win? An expert would get the win without any real chance for other players.

This is, of course, your game. You set the requirements. But consider that this game is almost certainly not going to last for very long. A race to tech 22 in 4 fields won't take someone very long, especially with a couple allies doing tech trade, or someone with a decent economy and cheap, or even normal, in four fields.

Of course, some people get bored of playing a huge universe so long. At least for them they can have a guarantee that the game will end quickly.

So, it's up to you in the end.l Make your choice, but I thought I should tell you the path I see the game taking.



Yeah, bread too.

Don't Let the Stars! Fade Away

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