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Home » Stars! 2.6/7 » New Game Announcements » Andromeda Strained - Remapped Spiral Galaxy
Re: Andromeda Strained - Remapped Spiral Galaxy Sat, 17 December 2005 19:20 Go to previous messageGo to previous message
The_Crowd is currently offline The_Crowd

 
Petty Officer 2nd Class

Messages: 55
Registered: September 2003
Location: Vancouver, WA. USA
Wow! A wonderful amount of great comments. It's hard for me to fathom how chaff became such a HUGE issue, but I'll try and clarify things here.

First off though, I still have half a dozen open slots available! I'll be taking race files up to the first of the year and we should get started a week or so after (Ron takes a little time getting his end of things going sometimes). If you would like to play, then bring on those race files!

Okay, now to answer some of the questions that I've been ignoring.

1. NO production will be allowed during the 50 year jumpstart. That means no mines, factorys, defenses or ships will be built by any player other than the host. In fact, you won't have access to turns until that 50 years are up.

2. Yes, I will turn random events off. Although I LOVE the MT, it would really suck to get hit by a big comet during that 50 years.

3. No one is going to start in the galaxy core except for the host. Therefore, should a players fleet end up in a different arm and they didn't use the Grol gates or pass through Grol space to get there then they are cheating and will be immediately expelled from the game.

4. Ships will not be allowed more than 25 LY from any edgeworld into the gap between arms. I will add this to the main game notes.

5. The Biggie. Chaff. Okay, lots of good comments about this, but once again I'm absolutely NOT going to designate what components applied to a ship make it chaff as far as this game is concerned. I don't care if you build 200 Yak FFs, just so long as they aren't running with a bunch of jihad BBs. It's not about the ship design - it's ALL about how they are used. And once again, I have faith that those people who decide to play will understand that and will build their fleets accordingly. I don't like rule benders any more than I like rule breakers so if that's what you like to do then go play somewhere else. Collision sweeping minefields is fine. Building minesweepers is also fine. But if you build a hundred of them and they are only armed with a red laser, I better not see them form up and join another fleet of larger ships.

I'm certain that I missed something, and if so please remind me of it and I'll try and reply a little more quickly this time.

Jay

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