Messages: 325
Registered: July 2004 Location: Russia, St.Petersburg
Well, more tests shows that PlayerA and PlayerB could avoid this effect if they set their "attack who" to "PlayerC". But it's unusual I guess. I believe that in most cases "Enemy" or "Neutral & Enemy" used?
PS: That situation come from "Together Again" game which I'm playing now, and we are about to add game restriction to prohibit assigning "attack who" in the "Default" battleplan to specific player name. Comments, suggestions?
"Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something."
Robert A. Heinlein, Time Enough For Love