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Re: Pirates! Sun, 23 October 2005 23:35 Go to previous messageGo to previous message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

I have to admit that this game idea has rather captured my imagination a bit. So much so that I've written it up on my website here. Assuming I was to run such a game when my current game(Critical Mass) is over, some questions I have...

1)What ships do people think the Pirate players should get? Should I just give them starting minerals and they can buy ships?
2)Should the Empire players get a head start before the Pirate players are err unleashed?
3)Which Empire PRT's should be allowed/banned/limited?(SS ban is concrete, others not so much)
4)Something else?

Start with 3 scouts, 2-3 warships(Beta?/Yak? DDs?), 1-2 frieghters(Pvt+2x fuel tank+transport cloak)?.

SS I want to ban because of the pregen start
IT because moving mins via gate is anti-thematic
JoaT because of excessive pen-scanners(what JoaT doesn't put a scout on every world?)
CA well just coz.


[Updated on: Sun, 23 October 2005 23:35]

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