Re: AR designs - post your best here!! |
Sun, 11 September 2005 23:24 |
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Kotk wrote on Mon, 12 September 2005 11:52 | Note that such calculation only matters *if* LF need to *travel far* with *lot of cargo* on board and *no refueling* on the way. It is wrong assumption on all accounts if we talk about wide hab AR in dense universe.
Why to carry above 400kT pop to dock? On one hand dock grows full too fast and on other hand AR has tens of docks to populate with wide hab. With 400kt pop on board fuel mizer LF can fly about 400ly. Such range is clearly wasteful since AR dont get to rule 600x600 ly empires early in real game. Also, I said, I have about 10-15 colonies by LF tech at 2412. Where that LF flies if it cant still get fuel nowhere?
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So if your nearest colonies are full, you are not going to bother shipping colonists out from HW to more distant colonies? And if you do, you don't mind taking a longer route (to stop at docks), and likely at lower warps? And if for some reason you still only want to shift 400kt at a time, then the FM LF can go huge distances at warp 9, minimising your deaths from transit.
Quote: | So ... where is that mystical more iron to pay??? LF cost is about the same as of 2 MFs. IFE AR continue building two MFs per year after year 12 (because it didnt hurry with con 8 ) and IFE-less AR build one LF. The docks are also 16% cheaper to build at con 8.
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(Splutters on coffee)
My point was that the IFE race will get to higher levels of con QUICKER because it's early shipping costs were lower (and it doesn't risk getting distracted with prop research either.) But now you say that the IFE player is lazy and somehow researches slower? Such a crazy player will certainly not do well...
There is no doubt at all that IFE leads to faster, easier and cheaper expansion (at a price in RW points.) It's not absolutely necessary, but it is certainly not something you should disregard. As I said before, I've done very well without it, but will probably take it next time I play AR.
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