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Re: Turn upload time limit Wed, 25 May 2005 14:02 Go to previous messageGo to previous message
dennis is currently offline dennis

 
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Registered: November 2003
Location: Hsinchu, Taiwan
Dogthinkers wrote on Tue, 24 May 2005 18:02

As long as everybody that *chose* to join the game understood the risks it would be fine. Sure you might miss a gen now and again, or be forced to submit an unfinished turn but then so would everybody else... If you had to rush off and do something you'd just have to upload what you'd done so far.


Yes I understand that for such a type of game, if one is playing in it..one would be very aware of the time cap..........and so know the risks invovled......

You also say that if you had to rush off and come back late...you just have to upload what you have finished.........but from what i understand or "misunderstand"......Staz meant that once the time has passed...the person would not be able to upload any at all!! Stop

Quote:

Please remember this isn't being forced on anybody - just don't join the game... Rolling Eyes

I agree.....for some games...it might be accceptable......but only if this idea is implementable....Smile but it is not....Smile

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I'd be very happy to join a game like this because I usually spend much too long on my turns. This might teach me to ease off a little on the MM Wink

People actually take pride in the fact that they are good at mm......so if you do it..i think its great...and I don't advise from going away from it...Wink

Quote:

I don't think modifying the exe to incorporate this is a feasible alternative, as it would be much too easy to abuse - put simply you could download the m file and load it on one computer, study it for an hour, then load it up on another computer and actually play your turn... If Stars! was a web game it would work, but it's not...


I did not mean for modification of the exe rather for the option to be available in a new stars where a time limit can be set..because that would be the only logical and practical manner to setup rules of this sort.........

Basically from what i understand Staz wants....Stars to be a game where there is a limit on how much time a player spends on one turn. Now his first suggestion was to modify AutoHost.....to make timestamps of when turns were downloaded...and allow an upload of that turn within 'x' hours after download time. If 'x' hours passed after first download attempt.......Staz wanted the uploads to be blocked.....(Am i understanding you correct Staz??)
The problem with this is > Life >>> things happen >>as i said earlier...and things come up suddenly...and you just have to put aside your turn at times.........So implementing it thru Autohost is not practical.......because AutoHost would calculate time spent on turn by checking the time difference between the download time and the time the player will try to upload his/her turn....This may be correct in some instances but in most cases i do not think it would be accurate......especially since for every trip to the kitchen to make a cup of coffee you lose out on time.... Very Happy

So what i suggested was maybe it "could" be an option, if really needed........that in a newer version of stars......a time cap set for time spent on each turn.......this time would be calculated by the client program.....and stored in the file each time you clicked on save........so the time spent on turn would actually be the sum of the total time you spend on the turn each time you open the turn file and close it....Smile...

regards
...



[Updated on: Wed, 25 May 2005 14:45]




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