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Re: New Game - Long hard road Thu, 05 May 2005 13:27 Go to previous messageGo to previous message
iztok is currently offline iztok

 
Commander

Messages: 1211
Registered: April 2003
Location: Slovenia, Europe
Hi!
PricklyPear wrote on Thu, 05 May 2005 16:52

But it would be interesting to see the manoevering since there are no stargates.

From my experience in a "primitive" game without gates (IMO this game is not so much different) I'd say just "sit and grow big" would be the best strategy. I had problems moving ships in medium universe, half the size of this one. How the hell will one move "standard" warfleet of several tens of BBs, sweepers and several thousands of chaff 1000 LY far to attack his enemy's core planets without hundreds of (forbidden) SFXes Shocked ? And if he succeddes in just moving them there, they will be outdated on arrival for at least a decade and a half!
I had one hard experience with gateless game. Nobody will see me in another one.
Just my my 2 cents .
BR, Iztok

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