Home » Stars! 2.6/7 » The Academy » Hab ranges for team games
Re: Hab ranges for team games |
Sat, 18 December 2004 03:33 |
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Quote: | Covering only 50% of the hab with every planet a good green plus remote mining can be much better than covering 100% with only 1/3 good greens.
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This is in error - covering 50% with 'good greens' would be equivilent to 50 planets out of 100 at around 50%+. Cover 100% with 1/3 'good greens' would be 33 planets at 50%+ AND 67 planets that are green of which most will terraform to 'good green'. Therefore, covering close to 100% will provide roughly 30% more resources.
Take an HG design with a 1 in 2 hab - no immunity and one fairly narrow field. This race will have over 30 planets in 30 years - of which about 10 will be around 50%+, another 10 will be in the area of 30-50% with the remaining 10 being in the 10-30% range. By year 40 with 18% PGR most of those lower planets will already have built their factories with germ shipments and will be terraforming. The 'good greens' will be breeding off poplation to lesser greens in their areas. Also by year 40, tech will be very good, another 4 or 5 planets minimum will have been colonized. This race is played very much like a tri immune HE and requires pretty much the same MM.
Ptolemy
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Hab ranges for team games
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Re: Hab ranges for team games
By: Ptolemy on Fri, 17 December 2004 09:52
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Re: Hab ranges for team games
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Re: Hab ranges for team games
By: TheQ on Fri, 17 December 2004 14:08
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Re: Hab ranges for team games
By: Ptolemy on Fri, 17 December 2004 14:34
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Re: Hab ranges for team games
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Re: Hab ranges for team games
By: Ptolemy on Fri, 17 December 2004 20:35
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Re: Hab ranges for team games
By: TheQ on Fri, 17 December 2004 20:59
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Re: Hab ranges for team games
By: multilis on Sat, 18 December 2004 00:00
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Re: Hab ranges for team games
By: Ptolemy on Sat, 18 December 2004 03:33
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Re: Hab ranges for team games
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Re: Hab ranges for team games
By: craebild on Sat, 18 December 2004 05:59
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Re: Hab ranges for team games
By: Staz on Sat, 18 December 2004 14:18
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Re: Hab ranges for team games
By: Ptolemy on Sat, 18 December 2004 15:41
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Re: Hab ranges for team games
By: Ptolemy on Sat, 18 December 2004 15:54
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Re: Hab ranges for team games
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Re: Hab ranges for team games
By: Ptolemy on Sat, 18 December 2004 19:12
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Re: Hab ranges for team games
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Re: Hab ranges for team games
By: iztok on Mon, 20 December 2004 05:30
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Re: Hab ranges for team games
By: Carn on Mon, 20 December 2004 05:35
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Re: Hab ranges for team games
By: iztok on Mon, 20 December 2004 08:33
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Re: Hab ranges for team games
By: mazda on Mon, 20 December 2004 09:35
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Re: Hab ranges for 3 players
By: mazda on Tue, 21 December 2004 07:00
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Re: Hab ranges for team games
By: joseph on Sun, 26 December 2004 16:18
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Re: Hab ranges for team games
By: craebild on Mon, 27 December 2004 19:16
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Re: Hab ranges for team games
By: multilis on Sat, 18 December 2004 13:37
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