Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! 2.6/7 » The Academy » Damage calculations
Re: Damage calculations Tue, 16 November 2004 10:50 Go to previous messageGo to previous message
Staz is currently offline Staz

 
Lieutenant

Messages: 514
Registered: November 2003
Location: UK
mazda wrote on Tue, 16 November 2004 14:03

Kotk has the right idea, run the battle a 1000 times and get best cases, average result, maybe result at 10% breakpoints.


I was afraid of this.

The problem now is that there isn't a simple numerical outcome to most battles, so you can't just take the average.

How do people use the game-based battle simulator ? When I've used it in the past I've only run each battle through once, which I now realise is quite dangerous.

Is there any point testing small battles ? For large battles, do you run it through several times ? If so, do you have a specific method for "averaging" the results or do you just get a feel for it ?

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Weapon range and firing order
Next Topic: Disengage in 8 moves
Goto Forum:
  


Current Time: Fri Jun 28 07:28:39 EDT 2024