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Re: EAC vs IRC map with border Fri, 05 November 2004 10:59 Go to previous messageGo to previous message
Ettane is currently offline Ettane

 
Petty Officer 1st Class

Messages: 63
Registered: June 2003
Location: Canada
Smile Hey Staz: are you a programmer - we are currently hiring right now. Hey LEit - looking to move into making games professionally? Anyone else reading this love to program (in C++ that is...none of that Java nonesense Smile

PS: No I'm not trying to seed team EAC with members from their team...although now that I think of it...perhaps an extra bonus for LEit and friends... Smile

PPS: You were pretty close on our races:

0xdeadbeef - had all techs expensive (no cheap bio).
Savage Bovines - only cheap elec (hence the bat scanners).
Tsunami - all techs expensive.
Flood - all techs expensive.
Lagrangians - Yes on the rad immune, energy cheap only.
Charon's Army - cheap construction only.
Bakuhatsu - cheap prop.

There were three flaws with our strategy. First off, hab. Secondly, our front-line races were too weak for the task we'd set for them. Last, too many expensive techs. Our front-line races were supposed to stall you long enough for our back field to build up. Our front line collapsed way too early, so our back field had to help out, slowing it down, leading to our ultimate demise. I suppose we planned for too long-term a game. I still laugh at how fast we met, and that each of our right-on-the-border races were next to each other. Smile

Also, you mentioned I was probably at 25k resources at turn 50. I'd actually hit 30k, including having slowed down my curve for a few years before that to hit some needed techs. I was headed to 35-38k or so. Also, I was pretty much on par score-wise with whomever was in fourth as I tied them at least once.

Can't wait to get your password(s) to see what you all did in detail!

: D

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