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Home » Stars! 2.6/7 » The Academy » Tackling Arm BBs
Re: Tackling Arm BBs Fri, 05 November 2004 10:46 Go to previous messageGo to previous message
mazda is currently offline mazda

 
Lieutenant

Messages: 655
Registered: April 2003
Location: Reading, UK
I am not talking about a single stack of Arm BB's.
I am talking about a fully balanced mixed fleet.
He has everything you have except that he has 30 Arm BBs, and you have ... ?

Typical mixed fleet battles.
If everything piles into the middle then all chaff and shields get removed by the beamers and the first missile ships to fire kill everything within reach (especially at the tech levels I specified).

If just the missile ships hang back then they will keep their shields and will have to fight each other.

Looking at a pure Arm BB battle then the jammed version may be better. I'm not sure you can get enough difference in the accuracies to make up for not having first shot.
Maybe 4J20s and 3BSC allow you to keep all your ships on his first shot, but then you kill some of his.
Not sure you'd get enough to survive round 2, but the shields and RS will affect that.

Anyone have any better battle orders to perhaps keep your chaff from being shredded ?

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