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Home » Stars! 2.6/7 » The Academy » HE / AR colonizers compared (split from "Known Bugs")
Re: Mineral upload / download (Re: Known Bugs (JRC3)) Wed, 06 October 2004 12:31 Go to previous messageGo to previous message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
I played a little with the design and an AR does not gain as much from growth rate as normal race (sqrt growth rate gain in resources rather than growth rate of other races).

So ended up with an AR, 1i, 1w, 1n that could start with nearly half the planets green (or close to green yellows). By spreading thinner the AR can get a boost in resources early and the combo of HE providing lots of fast minicolonisers and mini-fuel boosters and an AR just focusing on techs and a bit of orbital fort improvements seems quite nasty.

(Early HE has surplus iron that AR wants, AR has surplus germ).

Maybe this is good as AR and HE are the two most picked on races so a team of such could use a boost.


[Updated on: Wed, 06 October 2004 12:33]

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