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Home » Stars! 2.6/7 » The Academy » AR design and play (split from "NAS vs no NAS")
Re: NAS vs no NAS (split from "What to do ???") Sun, 26 September 2004 15:03 Go to previous messageGo to previous message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
Steve1 wrote on Sun, 26 September 2004 17:59

The question is how do you afford to not choose NAS with AR.


Okay ... while i often get 30k when testing AR with NAS i get 25k with AR without NAS. The one with NAS may lose planets and even miner fleets because of planet-hopping attacks. So that makes it both unneccessarily powerful and vulnerable. Confused SS of course is pain in all cases.

Two things that AR must get are construction cheap and ISB otherwise there will be no ultras at 2430 and that means overgrowding. Things that AR cannot afford are energy expensive and OBRM. Otherwise there will be no resources and minerals.

Note: energy must not be -50% and there is no need for ARM. Since no one can pop drop AR it may enjoy relatively low growth while being playable.

Quote:

Kotk, You're regarded as a skilled player, but what I ask is if you enter the same game that I'm in, then please choose AR so that I can claim a win against you Very Happy


I think i am defeatable with other PRT-s too since i love to play-test various crazy ideas. As for AR ... it takes games with 40+ planets per player to wield AR with success. Smaller games than that i have won only thanks to diplomatic efforts. At the moment i am bit tired of large games and sweet diplo Laughing ... so i doubt i will enter something with AR too soon.

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