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Home » Stars! 2.6/7 » The Academy » Overcloaking (Overcloaker) FYI
Re: Overcloaking (Overcloaker) FYI Thu, 12 August 2004 16:11 Go to previous messageGo to previous message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

Before nubians there is no such thing as an effective overcloaker using simple stealth cloaks. A nubian overcloaker using simple stealth cloaks requires 24 of them to achieve 98 % cloaking for the ship and can only provide about half the potential cloaking of a ship with super stealth cloaks. (1 million 626 thousand and some odd cloak units).

Before nubians no ship can provide any useful degree of overcloaking with simple stealth cloaks.

One has to realize that against an enemy with NAS, attacking fleets MUST be within 90 light years to be able to hit a target at warp 9 in a one year jump. In order to be invisible at 89.6 light years a fleet must be 84% cloaked - that means the bombers, battleships, cruisers and chaff.

A galleon with stealth cloaks only achieves 89% base cloaking with all potential slots filled with stealth cloaks. A metamorph can only achieve 96% with all slots filled - that makes a poor overcloaker since the weight is too low.

As far as I can see mathmatically, using overcloakers to cloak ships to 50% is quite a waste of effort. Additionally, there isn't much point trying to cloak starbases - anybody with any curiosity will 'ping' their target.

Ptolemy





Though we often ask how and why, we must also do to get the answers to the questions.

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