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Re: New game idea - The nuclear football game Fri, 09 July 2004 18:41 Go to previous messageGo to previous message
SnakeChomp is currently offline SnakeChomp

 
Petty Officer 1st Class

Messages: 61
Registered: April 2003
Location: Stamford, CT

Micha wrote on Fri, 09 July 2004 18:05


Also this won't be the situation for a large part of the game. Defenses will be lower.

I could only "enable" certain planets in each overseer controlled section of the galaxy during the intial stage of the game. Say only one active mass driver per cluster for the first part of the game. Once there are more heavy planets around I'd enable another one of the drivers allowing for more death to be dispersed.

Or instead of enabling them during the game, the size of packets that they launch could increase as the game progresses. In the early game it won't take much to kill off a planet but the super defended planets at the end game need as you said about 25kT.

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