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Re: Slow-Tech Tue, 01 June 2004 19:11 Go to previous messageGo to previous message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 986
Registered: November 2002
Location: Germany

hi ,

I would go for a -f QS race maybe a Joat .

Now you are thinking what he will do ???
Yes a QS with this tech could make it :

- You still will reach tech faster then the other player

- Mostly all Players will go for a HP so they need time to build
up

- You have it easy to Popdrop worlds because noone can build
ships against you they need to research weapon first and slow
tech +75 % will take long

I would go for con normal and energy cheap also RS have to be a must . So you can easy get up destroyer/cruiser fleets with massive shilds and kick one or two players out and when you take the place in the universe you can go for the endgame and your ships you have build are still useful because of the slow tech grow .

ccmaster


[Updated on: Tue, 01 June 2004 19:39]

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