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Re: Rock Paper Scissors... Fri, 03 January 2003 13:05 Go to previous messageGo to previous message
Mangar is currently offline Mangar

 
Crewman 1st Class

Messages: 32
Registered: December 2002
Location: Earth - Europe - Germany ...
freakyboy wrote on Sun, 22 December 2002 18:09

here goes....

Max number of invasion troops killed by defenses = 75%

Defensive value for all population (excluding IS) = 1
Attacking value for all population (excluding WM) = 1.1

To make this easier...

Target planet had max defenses and population of 1 million. Goal of the invasion is to kill all the population and replace it with a population of 1 million.

So you need 910,000 troops to kill all the inhabitants + 1 million people to control the planet, so lets make it easier and say you need 2 million troops to LAND.

Since this 2 million is just 25% of the original force dropped you need a total of 8 million troops.

A super frieghter holds 300,000 troops. So you'll need 27 super frieghters and have 1000kt of space left in the ships.

Which all in all sounds like a large number, but it isn't. Firstly IS breed into ships regardless of capacity - i.e. the breeding rate never slows down. So by these means if you had a fleet of say 300 super freighters full to the brim (not a hard task if you start early and have 18%+ growth rate) and a growth rate of 18% you now have a fleet that can invade ANY planet and not only win guaranteed but they will also destroy no mines, no factories (do defenses still stay?) and replace the entire population - in other words the planet becomes instantly usable. Not only can you do this once, but you can do it once a turn, every turn until someone destroys those freighters (and by god will they try). Now remember all of this so far assumes worst case scenario - not every planet you meet will have 100 defenses and a population of 1,000,000 - more often they will have less.

The ONLY race that can stand up to such an onslaught (excluding AR) is another IS race - I'm not sure who wins if you drop 8 million but my best guess is that the invader will, but not by much and the left over population will be more in the region of 200,000 than 1,000,000.



8.000.000 dropped
6.000.000 killed by defense

2.000.000 left * 1.1 (attack value) = 2.200.000
1.000.000 defender * 2 (is-def value) = 2.000.000

left are 200.000 points / 1.1 = 181.818 attacker are now inhabiting the world

Quote:


Now take a B-52 bomber. Add a decent engine and 8 annihilator bombs, 4 LBU-74's and 4 cherry bombs. These cost 464 resources and cost 508kt of minerals. They also require bloody high tech.

Now take a super freighter and stick on the same engine (galaxy scoop for these examples). it costs 87 resources and 68kt of minerals and loads less tech. So thats 16 super freighters to every 3 of those B-52's. So those 300 super freighters you need cost less than 57 b-52's resource wise and less than 41 of the b-52's mineral wise (total).

So not only do you have a quicker and more efficient way to take a planet - but a cheaper one too.

Downside - time. A breeder fleet of that size takes time, something that is rarely found in abundance in a game.
With an intial investment of 1 million people it will take 53 years to grow the fleet to a large enough size and at the highest point of growth you will need to add 24 super freighters to the fleet at once. Now account into that the time it takes to research the tech needed for those b-52's and you'll see the super freighters aren't that far behind. Especially when you consider that when one of these fleets aren't in use they can double (i.e. create another fleet like it) in 10 years - but this assumes your IS race breeds at 18%... which it does right?
With a growth rate of 20% the time it takes to breed the fleet is cut down to 49 years. A growth rate of 19% would take 50 years.

So all in all if you start at 2450 with this fleet idea, by 2500 you have a planet killer, if you dont use it for ten years you have 2 planet killers. Should you have the opportunity you could even split the fleet into 10 fleets and take out 10 worlds in one go (but you can't carry on after this point).

IS are the single best race at taking planets. No doubt about it.

I mean in all seriousness you don't need a fleet thi
...



[Updated on: Mon, 13 January 2003 21:17] by Moderator





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