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Re: Hab and QS races Thu, 22 April 2004 01:57 Go to previous messageGo to previous message
iztok is currently offline iztok

 
Commander

Messages: 1211
Registered: April 2003
Location: Slovenia, Europe
Hi!
Quote:

15% PGR is going to hurt a lot. Your economy is very dependent on your population total, and don't forget you lose 5% per year in transit, so it's important to take as high a GR as you can afford.

AR's are pretty much different then other races. They gain resources by sqrt(pop), so having less pop doesn't hurt them so badly. They can get resources by other means too: terraforming, energy tech and spreading pop. And when Deathstars come up they're producing (with 15% PGR) each turn more pop then a LF can hold. So they can afford so low PGR, it just makes them start a bit more slowly.
BTW the in-transit pop loss in 2%.
BR, Iztok

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