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Home » Stars! 2.6/7 » The Academy » Hab and QS races
Re: Hab and QS races Wed, 21 April 2004 02:53 Go to previous messageGo to previous message
Orca

 
Chief Warrant Officer 1

Messages: 148
Registered: June 2003
Location: Orbiting tower at the L5 ...
mazda wrote on Tue, 20 April 2004 09:20

Assertion :- For QS designs you should widen and left or right shift your hab bands into the tapered edges, especially if it gains you RW points in the process.


Nice analysis - and it matches my experience. Although, I'll grant you, that's typically because quickstarts are so point starved, there's no way they can afford centered hab...and even 10% terraforming is usually overkill for the yellows.



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Allah forgives.
Cthulhu thinks you'd make a nice sandwich.

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