New Game Idea: Balance Of Power |
Sat, 17 April 2004 02:42 |
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The idea is to make all ship hulls useful throughout the game and balance all races.
Special Rules:
Only 100/250 and 100/any gates allowed
Nubians must all weigh at least 1000kt and only SS and AR may possess a Nubian with more than 95% cloaking
Beginner: Max Minerals Checked
CA must have 400+ points left over in race wizard
JOAT must have 100+ points left over in race wizard
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Obviously adjustments can be made to help whatever race is now weak/strong. For example, IT can be allowed another gate like 150/600 or Nubs can have a lower weight limit for a certain race.
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[added later]
HE may be too strong with the way I have limited gates, may need adjustment. Perhaps add that AccBBS is turned off, and after the first turn where everyone assigns orders to ships, the next nine turns are skipped by everyone. This would hurt the HE 3i and help the underused HE HG.
An alternative for CA is CA must set all to enemies, and have no diplomacy (communication) or tech trading. This would give us an automatic public enemy race for those who don't like diplomacy. Similarly JOAT may not have anyone set to friend, but is allowed diplomacy and trading.
[Updated on: Sat, 17 April 2004 09:47] Report message to a moderator
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