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Re: Planet Transfer Thu, 15 April 2004 17:40 Go to previous messageGo to previous message
ForceUser is currently offline ForceUser

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 383
Registered: January 2004
Location: South Africa
Well, if you put it that way it seems stupid doesn't it. Only problem is that I'm in the EXACT same situation in a game RIGHT NOW. That's why I thaught to ask. My ally's got a planet with a gate right at the edge of enemy teritory. The planet is very low for him but 92% for me. It's the ONLY planet near the enemy still standing after a packet shower. I'm IS, I've got cheaper devences and better freighters to take everybody off planet before a hit. I've got better gate tech also. I can't lose 1 turn in NOT gating in reinforcements. If he could just transfer the planet to my control the next turn it would be a lot simpler.

Besides, It was just a thaught taken from my current situation and from moo2. There you can trade planets but the pop stays different.

It *might* be an interesting addition at game setup to say, vertion 1.1 Wink

ForceUser



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