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Re: New Ideas Wed, 07 April 2004 00:47 Go to previous messageGo to previous message
Ozone is currently offline Ozone

 
Warrant Officer

Messages: 115
Registered: April 2003
Location: Twilight Zone
here are a few ideas that I think might improve game play:

1) Being able to task organize fleets

2) Being able to select what star-gates are (or are not) available for friends to use.

3) An in game battle test bed(s)

4) Display ship attractiveness in the ship info page

The general idea behind 3 & 4 is to put as many decision aids as possible at the finger tips of every player. Along these lines I would also include decision aids for packet damage, bombing, IS pop growth, gate damage, etc. These type of additions I believe would do a lot to improve what I consider the fun time/boring time ratio of Stars! play. As far as I am concerned time spent making decisions is fun time and time I have to spend gathering the data to make those decisions is BORING TIME. In addition I think these things would speed players learning curve and result in a larger pool of more advanced players. It seemed to me that this was the basic idea behind supernova - provide a greater range of strategic/tactical decisions while minimizing the tedious aspects of the game.

BTW - I just want to say thanks to the entire team working on freestars (if I knew how to write code I would help).

Ozone

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