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Re: Hab determination Sat, 03 April 2004 16:36 Go to previous messageGo to previous message
Inquisitor80 is currently offline Inquisitor80

 
Warrant Officer

Messages: 115
Registered: February 2004
Location: The dark places in betwee...
hmm interesting. So if you want to have a team game it is best to take radically different habs, even to the point of 0 overlap. This to ensure no competition for worlds between allies.

And also best to allie with those with different habs in a standard multi human game for the same reason....

hmm this leads me to another question. Is there any way to figure out a races hab without extensive scouting?



- Inquisitor80
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We must move forwards not backwards, upwards not forwards, and always twirling, twirling, twirling toward freedom.

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