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Home » Stars! 2.6/7 » The Academy » Hull musings 2
Re: When to build up defense? Fri, 02 April 2004 13:38 Go to previous messageGo to previous message
iztok is currently offline iztok

 
Commander

Messages: 1210
Registered: April 2003
Location: Slovenia, Europe
Hi!
multilis wrote on Fri, 02 April 2004 16:17

I always enjoy reading posts from you. You are a skeptic, but you ask questions, try things out, and never seem insulting... and I think that is healthy.


Well... Embarassed Thank you.

Now to dissect your testbed. Very Happy

Quote:

...Battle speed helps, hence 2 torps rather than 3...

The design you used for a beamer (FF, 3 bazookas, 2 wolverines, FM) was the exact design I've used in a game for my FF horde, but in that game my race was a _WM_, so it had a combat speed of 1.5. That speed is IMO the lowest acceptable for a beamer. If it is slower, then your testbed shows the most likely result of a battle. I could change that by putting better engine on a FF (let's say AD-8), but then just the engine costs more then the FF hull (that offers only 45 armor), and that really doesn't comply with my parsimonious soul Wink.

So for any other race but WM and IS my first real warship would be a cruiser (OFC it depends of the game situation, 've used successfully bazooka FFs against crobby colloidal FFs). The CC is 1-2 turns of research higher then a FF, but renders ANY missile below Jihad (and your testbed Smile ) obsolete.
BR, Iztok

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