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Re: When to build up defense? Fri, 02 April 2004 09:17 Go to previous messageGo to previous message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
Greetings Iztok:

I always enjoy reading posts from you. You are a skeptic, but you ask questions, try things out, and never seem insulting... and I think that is healthy.

There are some additional things to take into consideration. Beta torps partially go through shields (which can cut the defenses of a heavily shielded frigate in half or more). Beta torps having an extra 2 range get first strike despite extra weight. Battle orders are important as well as decoys to more complex or unknown fights. Battle speed helps, hence 2 torps rather than 3.

I have arranged a testbed for you. I suggest others if they are sure they are right not bother to open it as it obviously won't contain anything they don't already know.

http://members.shaw.ca/david_edmonton/t1.zip

Added note... my decoys may be less than perfect for the situation.

Notes:

Beta Torp guy with same production had 1/3 more ships (33 verses 22). But he only sends 2/3 of his ships to the big battle to keep things fair (plus compensate for extra germ used).

You need to generate a turn to see a battle, that way it is easy to change options before watching.


[Updated on: Fri, 02 April 2004 09:38]

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