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Chaff or not in beginner game (Re: New Game (strictly for beginners) - A New Hope.) Tue, 30 March 2004 03:04 Go to previous messageGo to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
DanTMan wrote on Fri, 26 March 2004 19:17

I personally think that dis-allowing chaff, would be more preferable, instead of relying apon discresion. Plus, there may be people playing who have no idea about chaff and that would put them at a serious disadvantage.

Well, I would say that's a very good reason to allow chaff. This is a beginner game after all, where better to learn about it than here? This is the kind of game where you should be learning the basics.

Quote:

Without chaff the combat would also become cleaner and more focused on good design, as intended. I believe that the makers of Stars! did not 'design in' the construction of chaff, rather it is a clever and constructive manipulation of the game rules.

Since almost every Stars! game is allowing chaff you would be learning the wrong "good (fleet) designs" ...

Also chaff actually balances the battle aspect of Stars! You get a rock-paper-scissors situation. Chaff beats missiles, missiles beat beams, beams beat chaff, ... Whereas with only missiles and beams the one with the biggest missile stack (firing first) wins all the time ... Chaff brings more tactics and strategy into the game ... intended or not ...

mch


[Updated on: Tue, 30 March 2004 03:05]

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