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Home » Stars! 2.6/7 » The Academy » Cruisers vs Battleships (Re: Maybe i am a little thick but...)
Re: Cruisers vs Battleships (Re: Maybe i am a little thick but...) Fri, 19 March 2004 13:31 Go to previous messageGo to previous message
mlaub is currently offline mlaub

 
Lieutenant

Messages: 744
Registered: November 2003
Location: MN, USA
multilis wrote on Fri, 19 March 2004 08:10



BET is not an advantage in the beginning - it can help later, and it is not a super LRT, just an LRT that plays different and matches a different style of play. It can do some overall good in the right hands.



The only time I have ever been able to make BET work, on paper + in a real game, was playing a WM in a team game. Midgame BC's, were a little cheaper, but not significantly enough to justify the LRT. However, as it was a team game, building Doom MPS DN's proved to be the best use of the LRT I have ever seen (Dooms for R6, MPS wasn't planned, but was really helpful). The only reason that this was feasible, was that my 2 teammates were building the beam Nubs (transfered to me, ofc) and dumping all the extra Iron and Germ they could muster for the missile ships. Plus, no one had an IS, which made the cloaked DN's incredibly powerful.

So, we were getting a dual boost from the cheaper weapons, and BET savings. Plus, I never had to build cutting edge ships, so I was receiving the best benefit expected. I sat down after the game and figured out the cost difference between having the LRT, and not having it, vs. the issues encountered in a real game situation. Unequivocally, the answer I came up with = *never again*.

The key problems with the LRT, were not the associative problems with cutting edge tech, although that did have an ingame effect. No, the clincher for me was that the savings in costs were not enough to offset the component differences in going to the next level. Meaning, yes, you do save a bunch of res. and metal on building Juggs vs Arms/Dooms, but the FP + range + init difference was to great.

Quote:


Golden era for my HE is battleship era where BET and flux caps do most good. Gateless is a factor entire game.



As to saying this is an advantage to an HE, you are (or will be) dead wrong. BB's are just a stepping stone to the Nub era. Planning you races future on a transitional stage is silly when you have no other weapons platform between a BB and Nub. While it may work in some situations, and game parameters, overall it is not a wise choice. Also, Cutting edge ships are usually the *only* advantage that a HE has in the Midgame. A properly run HE can hit Nubs very quickly, faster than many other races. So, with 1 LRT, you essentially take away 2 HE advantages...

-Matt



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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