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Re: Single Immune & Non-Immune Thu, 18 March 2004 11:36 Go to previous messageGo to previous message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
Strat wrote on Thu, 18 March 2004 00:44

Well, I am working on a AR race design, and from my research, I can see that AR are pretty much on thier prime in the 'long run'..

I also know that AR's die easily when targeted..

Why would a One-immune hab set-up be recommended for AR if it restrics them in both cases?

The correct questions are: how to get to that "long run"? How to be not targeted? How to be hard to kill if targeted?

Non-immune is answering none of them. On the contrary ... AR is quite hard to play without immunity despite the testbed results are not too awful.

Non-immune AR colonizes up to twice more planets per territory and invests 50% more resources into terraforming per planet taken. That means 3 times more terraforming effort and 2 times more orbital building effort. Obviously such AR is acoordingly weaker with tech and miners in econ buildup phase and so is easier to kill when targeted.

With centered non-immune hab ... all AR-s neighbours LOVE his best planets. That means improved probability being targeted and there is almost zero chance to trade planets with neighbours.

Finally ... maybe that AR gets significally more resources from more planets and so is just stronger? ... Nope ... Centered hab non-immune AR gets theoretically up to 25% resources more in *very long run* if left alone on fixed territory. Effect is so low thanks to AR econ model weirdness that Iztok explained above. In real testbeds the non-immunes behave weaker than one immunes.

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