Re: Cruisers vs Battleships (Re: Maybe i am a little thick but...) |
Wed, 17 March 2004 20:33 ![Go to previous message Go to previous message](theme/Stars/images/up.png) ![Go to next message Go to previous message](theme/Stars/images/down.png) |
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Quote: | Oooh lord. Save me now. Do you know what those gatable ships would have done against equivelent battleships? Died. Base init on a BB is 10. Plus 7 comps (even assuming they don't throw SBCs on) means at you're still looking at an init deficit of 3. Your missiles are a bit more accurately aimed, but you're using metamorphs. 500dp armor
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You don't get it. Flak for enemy missiles. 4 missiles plus one shield (nearly 500 in shielding at my advanced energy level). I pierce enemy megapoly shell if need be. Enemy can't make it to my missile ships, it is a matter of the mix of ships.
Compared to battleships with 16 or 20 missiles my armour and shield levels with 4-5 metamorphs are comparable as well as my missile count. Mineral costs aren't that much different, but I CAN GATE! Try attacking me while I go on the rampage elsewhere.
I can gate in flak, beamers AND ADVANCED MISSILE SHIPS in a moments notice if you try to go after my IS friend. Of course heavier battleships can be used for the fewer gates of my IT friend.
It isn't just the init that counts or the attractiveness. It is the order of init and attractiveness. As long as my missile ships fire after my sappers take out all shields (and your flak is killed), I get a hit. As long as some form of my flak survives, even if it is old gattling destroyers or newer shielded flak, you don't do much with those so germ expensive battleships.
My newer missile ships were supported by a massive horde, including over 400 budget beamer battleships and 100+ budget missile battleships and an endless supply of flak. And my friends had ships too, including ones given by me.
Go big on init and I throw my lowest init budget ships at you. Go not so big on init and I out init you. Counterdesign games where gatable really helps.
[Updated on: Fri, 19 March 2004 12:23] by Moderator
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