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Re: Single Immune & Non-Immune Wed, 17 March 2004 01:33 Go to previous messageGo to previous message
iztok is currently offline iztok

 
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Messages: 1211
Registered: April 2003
Location: Slovenia, Europe
Hi!
Strat wrote on Wed, 17 March 2004 06:46

What are the pro's/con's of each?

Immunity: usually very expensive (300-500 RW points), but gives 100% hab in that field ==> no costs to teraform it. End result is better planets on average ==> faster start. Recommended for AR, -f, or short/highly competitive games.
No immunity: saves 300-500 RW points ==> better econ, tech... , but slower development. Recommended for games where capacity counts more than speed (50+ planets per player, slow tech games...).
my 2 cents
BR, Iztok

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