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Home » Stars! 2.6/7 » The Academy » Just Chaff
Re: Just Chaff Fri, 23 January 2004 22:01 Go to previous messageGo to previous message
Sotek is currently offline Sotek

 
Chief Warrant Officer 2

Messages: 167
Registered: November 2002
I'd never build shielded chaff.

I wouldn't build colloidal chaff, either...
In my experience, scout chaff works perfectly well.

Then again, most of my games have been relatively light on missile ships; most people field beamer BBs up until nubs are out, and then start making more variety of designs.

Mind you, while I wouldn't make shielded chaff, I do have a design that I expect I'll be deploying in most of my future games that almost fits that role.

Frigate, engine just fast enough for move 1.25, tech 6 shields, and sappers.

In any numbers at all, beamers *hate* these things.
They cost something like 1 boranium, and with shield stacking are less attractive than a dead skunk.

However, they're (usually, but not *always*) between chaff and everything else in attractiveness to missiles.

They're not disposeable if I can help it, being that they have a moderate cost in germanium and resources...
But as long as they fire once in a battle, and they almost always do, they've paid off. The init of a sapper is enough to shoot before almost any design out there except other sapper ships, and I don't worry about them being sapped; where's the loss to me? Sure, they're attractive to beams, but they'll still get their shot, and even sappers don't like them much.

But, while not being disposeable, they're a long sight more disposeable than my BBs, especially once the enemy is shieldless.

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