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Home » Stars! 2.6/7 » The Bar » New Tech in the Stars inventory
New Tech in the Stars inventory Thu, 30 October 2003 21:47 Go to previous message
Shadow Whist is currently offline Shadow Whist

 
Chief Warrant Officer 2

Messages: 167
Registered: August 2003
Location: Vancouver, WA
Lately, I have been contemplating the nature of the tech available to the Stars player. It seems as if the technology tree has been well developed for the first 10 tech levels. After a player has reached higher levels the tech tree thins out and the available tech is somewhat sparse.

Please Note: this is not a criticism of the tech in the Stars universe. I think the available tech is balanced and quite nifty. I, however, am in contemplative mode...

Considering this contemplation, I wandered around in a few thoughts.

Has there been any additions to the available tech in the updated versions of stars?

If so was the tech modified? Or were there additions of whole new technologies?

To further that thought, would it be possible to add a whole new series of tech devices in future versions of stars. Either specifically to each PRT or in general to the individual tech branches.

I had a few Ideas about what kinds of tech would be cool.
Like a powerful Bio weapon that could kill the whole crew of a starship. The result would be that the starship would "drift derelict" and could be collected for most or all of its minerals after the battle.
Or a mechanical device added to the star-base to increase the planetary resources...


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