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Home » Stars! 2.6/7 » The Academy » Running out of fuel while hitting a minefield
Running out of fuel while hitting a minefield Tue, 14 January 2014 12:25 Go to previous message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
Scenario:

I have a lone ff carrying 118mg of fuel.
The ship is in an enemy minefield.
I give that ship a destination about 89 ly away and set the speed to w10. The Est Fuel Usage shows 158mg. (I will run out of fuel before making it to my destination.)
The minefield extends over about the first 20ly of the ship's path.

Result:

The following year, I receive two messages.
First: Fleet #x has run out of fuel. The fleet's speed has been decreased to warp 1.
Second: [Design Name] #x has been annihilated in a [Enemy Name] Standard mine field at Space ([coordinates]).
The salvage from the ship appears in the minefield approx 11ly from the ship's prior position.

My observation:
Prorating the Est Fuel Usage for the full trip over the distance actually traveled implies that the ship would have used about 11/89 * 158 = app 19.5 mg before blowing up in the minefield. My ship had nearly 100mg more than that, and really would not have run out of fuel before blowing up.
Therefore fuel usage is calculated before checking for minefield hits.

My questions:
Has anyone observed this before?
If so, does anyone know if my ship would have still had ~100mg of fuel left if it had lived through the minefield hit?



What we need's a few good taters.

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