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Re: AR How Do You Build Up Your Defenses? Wed, 05 February 2003 02:55 Go to previous messageGo to next message
freakyboy is currently offline freakyboy

 
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Zoid I much prefer the game now where EVERYONE knows the little bugs, quirks and exploits.

Why? Because in 1996 if someone spotted just one or 2 of the major bugs they'd have an advantage.

Incase you all didn't notice when people host a game they usually stipulate which bugs/cheats can and can't be used.

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Re: AR How Do You Build Up Your Defenses? Wed, 05 February 2003 07:41 Go to previous messageGo to next message
Micha

 

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Quote:


Been there, done that. Leaving a fleet out was our key use of BSP in the one game. A few other comments, though I think BSP discussion probably belongs in its own thread.]


Yes, going OT here, will it get moved? Hm ... does the thread stays like it is when moving? I mean the order of replies ...

regards,
mch

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BSP Tue, 25 February 2003 17:16 Go to previous messageGo to next message
Ron is currently offline Ron

 
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Good idea. Thread split. Cool


Ron Miller
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Re: BSP Tue, 25 February 2003 18:12 Go to previous messageGo to next message
Micha

 

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What's "BSP"?

So it seems the order of replies stays the same. I'm curious, is this made easy with the forum software? Do you need to move every post seperately etc?

regards,
mch

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Re: BSP Tue, 25 February 2003 20:50 Go to previous messageGo to next message
yucaf is currently offline yucaf

 
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Just to add some comments on all the previous stuff, I think this is hardly considered a Cheat. First, as someone said, it is quite hard to put in place (because of player positions... no enemy status) - and the starting positions are features, so why not using them.

Second, in a real combat, when several fleets are attacking, they may well attack from different angles, even if it's only a distraction. You know, to confuse the one attacked until he realises where is there real big fleet. That way you can gain some extra approach before a decision is taken on what to do.

Now, I think that a player is cheating if he's giving ships to players without their agreement, and even worse if they are dead players. I find this simply gross, if there some "social side" to Stars Wink As a host, if a player complains about an attacker who suddenly give away ships to races that have never been in the sector just to change the starting positions, I would question the races to know if they agreed on that. Then I would take an arbitrary decision wether this was an abuse or a well coordinated attack. After all you can give your ships to a WM to gain some battle speed or to a RS race to get the benefit of their increased shielding, those are valid tactics.

But now, this I have never seen in a game, generally I rarely have more than 3 players with big fleets on the board, but of course in team games this can be frequent. Now, I would much more appreciate that the players try to play fair and bring enough ships to say it was a true coordinated attack, however, the battle board is not as realistic as I would like and we simply have to live with his (sometime weird) rules, bugs and false displays. SuperNova was bringing a bit more realistic approach here, but shhhh... UFO abduction this subject is forbidden Wink

FWIW,

YucaF

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Re: BSP Tue, 25 February 2003 23:33 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
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I would consider anyone attempting to use me in such a way to be an enemy henceforth. As far as I am concerned, anyone giving me useless ships without notice is trying to prevent me from building a new design or receive ships from an ally.

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Re: AR How Do You Build Up Your Defenses? Wed, 26 February 2003 00:59 Go to previous messageGo to next message
BackBlast is currently offline BackBlast

 
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zoid wrote on Sun, 02 February 2003 23:06

That DEFINITELY smells like a cheat to me. In fact, it stinks to high heaven! That's blatantly using a shortcoming in the programming to arrange your opponent into a position that would never happen. Try to imagine how that would work in real life.

I must confess to a small (very small) degree of grudging admiration to whoever it is that has the time and perseverence to figure out all the game mechanics just to find some way to turn defeat into something else. But these people seem to play by the motto "If you ain't cheatin' you just ain't tryin' to win!"

Maybe that's good for a grin, maybe not, but it's hardly respectable play in my opinion. I have an appreciation for fair play.


There is a problem this little 'tactic'. Anyone who has you set to enemy will refused the transfered ships... How can you be sure all those people haven't set you to enemy? Or even just ONE of them? Maybe they have no free slots? Especially if you are trying to start right next to the starbase/fleet... Maybe you're ships will go off hunting all the chaff instead of attacking the starbase! It is very difficult to engineer the starting positions in your favor, especially since you don't know who has you set to enemy/has slots full... And who might set you to enemy after you do this once. Not to mention all the technical data you just gave to half the universe.. There are many many drawbacks to this. I'd say it might just backfire as often or more often than it would work.

BackBlast

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Re: BSP Wed, 26 February 2003 10:35 Go to previous messageGo to next message
Ron is currently offline Ron

 
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Micha wrote on Tue, 25 February 2003 18:12

What's "BSP"?

So it seems the order of replies stays the same. I'm curious, is this made easy with the forum software? Do you need to move every post seperately etc?

regards,
mch

"BSP" = "battle starting position" it was mentioned several times in the posts.

When I need to 'split' a topic, the software lets me mark each message from the original topic that I want to split off.



Ron Miller
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Re: BSP Wed, 26 February 2003 12:21 Go to previous messageGo to next message
Micha

 

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Quote:

"BSP" = "battle starting position" it was mentioned several times in the posts.


Doh! Embarassed
Feeling stupid now, thought with "BSP" you were referring to the moving of the thread not to the subject of the posts ... Confused

Quote:


When I need to 'split' a topic, the software lets me mark each message from the original topic that I want to split off.



Thanks for the info,
regards,
mch

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Re: AR How Do You Build Up Your Defenses? Wed, 26 February 2003 23:15 Go to previous messageGo to next message
yucaf is currently offline yucaf

 
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BackBlast wrote on Wed, 26 February 2003 00:59


There is a problem this little 'tactic'. Anyone who has you set to enemy will refused the transfered ships... How can you be sure all those people haven't set you to enemy? Or even just ONE of them? Maybe they have no free slots? Especially if you are trying to start right next to the starbase/fleet... Maybe you're ships will go off hunting all the chaff instead of attacking the starbase! It is very difficult to engineer the starting positions in your favor, especially since you don't know who has you set to enemy/has slots full... And who might set you to enemy after you do this once. Not to mention all the technical data you just gave to half the universe.. There are many many drawbacks to this. I'd say it might just backfire as often or more often than it would work.

BackBlast


I agree on that. And there's something else: the one attacked could also use it to change the configuration and regain an advantage in starting position. Personaly, that's too complicated and random for me to use it as a tactic. And I said, giving ship to players without their agreement (or worse: dead players) would be considered a cheat, and to deal with that has nothing to do with complex tactics.

Maybe if I have a very specific situation I might think in it. No, wait, I better forget about it.

Done. I feel better now Razz

YucaF

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Re: AR How Do You Build Up Your Defenses? Tue, 25 March 2003 10:39 Go to previous messageGo to next message
Raindancer is currently offline Raindancer

 
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Micha wrote on Mon, 03 February 2003 05:56


Just a remark: you might consider chaff a bug (and abusing it a cheat), but you can't call chaffsweeping a cheat, it's not the same thing, you can "chaffsweep" with other ships too, I'd rather call it "crash sweep".
An example, one of my allies didn't had enough chaff to crash sweep into an enemy planet, however he had a bunch of old SFX in his fleet, he just started building a new SFX design, so he used these old SFXs to crash into the minefield Grin Worked perfect!
It's a legit tactic IMO, ships hitting a minefield make mines detonate, so the field gets smaller, so multiple ships and hits make the field disappear completely, nothing wrong with that ...

regards,
mch


So how do you remember these things? Smile I had forgotten that I did that. (Though again, it did make sense at the time...). Your memory of things like that is one of the things that make you a good player!

Dancer

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Re: AR How Do You Build Up Your Defenses? Tue, 25 March 2003 11:10 Go to previous message
Micha

 

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So how do you remember these things? Smile I had forgotten that I did that. (Though again, it did make sense at the time...). Your memory of things like that is one of the things that make you a good player!

Dancer


Grin Thanks. It just seems that all Stars! related stuff has a higher chance finding a place in my long term memory ... I remember details, player positions, PRTs, etc even from my first games, those were 5-6 years ago? (Dates I don't remember that well Grin)
Of course the real stupid or real interesting things are easy to remember ...

regards,
mch

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