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Which option do I choose? Tue, 04 February 2003 14:12 Go to next message
freakyboy is currently offline freakyboy

 
Lieutenant

Messages: 583
Registered: November 2002
Location: Where the clowns can't re...

OK guys I need a hand here.

A fairly pivotal battle is about to take place in one of my (many) games.

I have 2 options to pick from...

I can either send in my (50) BB big motha sweepers into a target planet surrounded in mines (about 30ly of mines) and have my fleet of 600 omega ships also into the planet, the sweepers at warp 9 and the omegas at warp 8.

Or I can slow both fleets down to warp 6 and make it in 2 turns.


Both fleets can easily survive mine hits (3000dp of armour on the sweepers and 700dp on the omegas) so do I risk the next turn and hope I don't get damaged too bad or do I wait and allow my enemy to get in re-inforcements?

I understand that the sequence of orders is move then sweep so I know sending in the sweepers ahead of the omegas makes no difference... However is there a way to make sure my sweepers move FIRST and as such will take out as many mines through impact alone as possible.

If I wait 2 turns I get backed up by a fleet of super-fuel x-ports and bombers... which at warp-6 could be destroyed should I hit a mine.

As you can see... I risk harming my battle fleet or I risk losing my bombers and support craft.

Any help would be greatly appreciated.

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Re: Which option do I choose? Tue, 04 February 2003 15:38 Go to previous messageGo to next message
BlueTurbit

 
Lt. Commander

RIP
BlueTurbit died Oct. 20, 2011

Messages: 835
Registered: October 2002
Location: Heart of Texas
Attack in one move.
One solution:
Determine how many big motha sweepers needed to sweep the field, then add 10 or 20% (be liberal here) more ships to be safe. Split off the number of ships required and set them to attack planet or better yet just a hair past the planet at the speed needed to get there in one move. Then split them up into individual ships.
In order to make sure your main battle fleets arrive last you must make certain they are of higher number than the sweeping ships. If not, then after splitting, merge the main fleet with the highest numbered so it will become the highest numbered.
Set the (highest numbered) main fleet to attack the planet in one move.
This almost always worked for me. Smile
The only time there is danger is if you underestimate the number of ships required to safely sweep the field. Then the main fleet may get stopped short of the planet.
However, a 30 ly field shouldn't be a big problem.



BlueTurbit Country/Rock

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Re: Which option do I choose? Tue, 04 February 2003 16:35 Go to previous messageGo to next message
freakyboy is currently offline freakyboy

 
Lieutenant

Messages: 583
Registered: November 2002
Location: Where the clowns can't re...

Cheers.

The field is actually 150ly+

But i'm hitting an outer world that is 60ly from my fleet and the minefield expands to half way between my fleet and the planet.

And considering each BB is loaded with ONLY big mutha cannons they should be able to sweep just about anything in 1 turn.

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Re: Which option do I choose? Tue, 04 February 2003 18:37 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
freakyboy wrote on Tue, 04 February 2003 16:35

Cheers.

The field is actually 150ly+

But i'm hitting an outer world that is 60ly from my fleet and the minefield expands to half way between my fleet and the planet.

And considering each BB is loaded with ONLY big mutha cannons they should be able to sweep just about anything in 1 turn.


The kind of sweeper doesn't matter here, BlueTurbit is referring to "chaff sweeping" here but now using your BBs, at least I think he is, don't know why he said:
Quote:

Determine how many big motha sweepers needed to sweep the field.
Confused

Beam does not matter since it is the _impact_ that will reduce the field, afterall you are right in saying that sweeping happens _after_ movement. You can use any type of ship for that, chaff, your beamers ... (in one of my posts I mentioned a teammate using his SFX design that he was going to scrap anyway).
IOW these fleets NEED to hit the field, so they need to go as fast as they can increasing the chance of hitting a mine.

Take a look at:
http://arthur.lathrop.com/stars/chaffsweep32.exe
This will give you an idea about how many hits you need and how many ships you need for that ...
(I'm sure the Zoid is not going to like this either Grin )

What you can do is just set some of your motha BBs to go to 1 ly from the planet (5-6 in seperate fleets and different coordinates but still 1 ly, or 1.41ly), some will get through and will sweep the field out of the planets orbit. Then _next_ turn you move in all other fleets without the risk of hitting a mine.
BlueTurbit suggestion could be used too, but I doubt if 50 seperate BB fleets are enough to take out the field by crash sweeping, I don't know how far your fleet is from the planet but I guess you need at least 100 ...

kind regards,
mch

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Re: Which option do I choose? Tue, 04 February 2003 20:57 Go to previous message
BlueTurbit

 
Lt. Commander

RIP
BlueTurbit died Oct. 20, 2011

Messages: 835
Registered: October 2002
Location: Heart of Texas
In a testbed using 30 separate Mutha-like BB ships (versus 100 or more) to go beyond planet and 1 Omega fleet to attack planet, the majority of the time the Omega fleet will arrive for battle undamaged. So are you a gambler? Smile
30 chaff would probably also make it but without the stronger beams your Omega fleet, if it makes it, would likely be stuck in the middle of a minefield the next turn.
The ships are all traveling at warp 9 and the planet is slightly over 80 ly away. The test field is 57 ly radius instead of 30 and contains about 3300 mines.
Yes, it is no guarantee, but when it is important to get there first it may be worth the small risk of damage.
Yes, the other option, move the main fleet in second year would be safer, or even move the support ships that can't handle damage in second year would be safer.
Weigh the risk of first year success against the risk of reinforcements arriving at planet the second year.



BlueTurbit Country/Rock

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