Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! Clones, Extensions, Modding » FreeStars » Ship Crew
icon3.gif  Ship Crew Tue, 04 May 2004 14:17 Go to previous message
ForceUser is currently offline ForceUser

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 383
Registered: January 2004
Location: South Africa
If we want to make Freestars even more Realistic Twisted Evil we could make it so that each hull would also require a certain amount of pop. This would make thousands of chaff a bit more... costly to lose and make PGR a more critical factor.

I'm only talking minimal crew. Automated scouts (Probes) would obviously not have any crew but say a frigate hull, It would need 100 crew. A destroyer would need 200. Freighters could take a bit more. And a nubian could need more that 1000 crew. Starbases would also need a lot of crew with Carriers (If it were ever incorporated) taking the most.Certain races could need more or less crew for certain hulls for example.

This crew would permanantly be "Locked" into the hull. If the ship was originally created by the owner (aka not a tranfered ship) then the pop would be resettled on the planet it was scrapped on. If not then the pop would "dissapear" so that this cant be used to transfer pop.

Just a thaugh.



"There are two types of people in the world. AR players and non-AR players" Nick Fraser

Working on some new stuff: http://sourceforge.net/apps/mediawiki/stars-nova/index.php?t itle=Graphics
And the Mentor Database www.groep7.co.za/Mentor/ ZOMGWTFBBQ!! it still works lol!
Check out my old site with old pics at www.groep7.co.za/Stars/

Report message to a moderator

 
Read Message icon3.gif
Read Message
Read Message
Read Message icon5.gif
Read Message
Read Message
Previous Topic: Ooh, I've got a suggestion
Next Topic: Freestars Website
Goto Forum:
  


Current Time: Mon Jul 01 22:41:19 EDT 2024