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Home » Stars! 2.6/7 » The Bar » New Game Idea: Balance Of Power
New Game Idea: Balance Of Power Sat, 17 April 2004 02:42 Go to previous message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
The idea is to make all ship hulls useful throughout the game and balance all races.

Special Rules:

Only 100/250 and 100/any gates allowed

Nubians must all weigh at least 1000kt and only SS and AR may possess a Nubian with more than 95% cloaking

Beginner: Max Minerals Checked

CA must have 400+ points left over in race wizard

JOAT must have 100+ points left over in race wizard

...

Obviously adjustments can be made to help whatever race is now weak/strong. For example, IT can be allowed another gate like 150/600 or Nubs can have a lower weight limit for a certain race.

...

[added later]

HE may be too strong with the way I have limited gates, may need adjustment. Perhaps add that AccBBS is turned off, and after the first turn where everyone assigns orders to ships, the next nine turns are skipped by everyone. This would hurt the HE 3i and help the underused HE HG.

An alternative for CA is CA must set all to enemies, and have no diplomacy (communication) or tech trading. This would give us an automatic public enemy race for those who don't like diplomacy. Similarly JOAT may not have anyone set to friend, but is allowed diplomacy and trading.





[Updated on: Sat, 17 April 2004 09:47]

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