Forum: Circular File
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Topic: Event Horizon 2
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Event Horizon 2 |
Sun, 21 October 2012 10:51 |
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ekolis | ![](images/po_2nd.gif) | | Messages: 51
Registered: May 2006 Location: Cincinnati, OH, USA | ![ekolis42](theme/Stars/images/aim.png) ![edwardkolis](theme/Stars/images/yahoo.png) ![ekolis@cinci.rr.com](theme/Stars/images/msnm.png) ![edkolis](theme/Stars/images/skype.png) ![ekolis](theme/Stars/images/twitter.png)
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I don't remember if I ever posted about Event Horizon on here, but in case I didn't, EH is a simple 4X game developed by Nick Dumas (Suicide Junkie) and myself. You've got a hex grid of sectors from which you can mine resources, and your ships are constructed of only four components: Hull, Thrusters, Weapons, and Shields. I've got some screenshots and downloads here:
http://edkolis.exofire.net/eventhorizon.php
Well, Nick and I are working on a sequel! ![Very Happy](images/smiley_icons/icon_biggrin.gif)
Event Horizon 2 will be much more detailed than EH1, and we're starting out by building a hex-based ship designer and a turn-based tactical combat game, then building the strategic layer around it. We've got a mostly functional ship designer, and Nick said he'd be working on tactical combat this weekend. (Last I heard on Friday, he had combat mechanics working, but no GUI to issue commands.)
I've got some screenshots of the game linked at the bottom of the EH page I linked above, and Nick has some more on his site:
http://imagemodserver.dyndns.org/nick/GreenEggsAndHam/EH2/pi ctures/
I've also started work on a web GUI using Javascript, so eventually you could actually play directly from the website!
Mr. Flibble says...
Game over, boys!Report message to a moderator
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