Re: Stone Age Slaughter 7 Has ended |
Fri, 10 May 2013 02:07 |
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Mac1 | | Chief Warrant Officer 2 | Messages: 159
Registered: November 2008 | |
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That player was me.
I've found this idea at this forum or at one of my previous game, i'm not sure about it. Anyway i heard that if you choose the right habs (maximum right habs) PP and IT gets a second planet with 100% value.
The strategy was called 2 planets tactic. It seems for me like a normal tactic, used in many games (at least that's what i heard).
So i did my testing and indeed every time i got 100% my semi a 100% planet. So i designed my race like that for this game.
When game was generated and i see my semi is like 30%, i said "W#$^#@$#" to the host, or something like that , showed him my tests results and we found that game generated on 2,7 gives such results, but on 2,6 does not. As far as i remember the rules for the game stated that version is 2,7 (correct me if im wrong), so i had every right to feel dissapionted.
I don't remember why the game was generated on 2,6 instead of 2,7 , maybe Marduk will explain, but anyway we agreed that I will just make another race (luckily a winning race ).
Still the question remains, if the game was supposed to be play on 2,7 , then would such race be a bug or a normal thing ?
p.s. I remember now.
This kind of race was played in SAS5 by Joseph (race was Hiders) and noone had problems with that. Actually race was quite good and was close to winning the game. So i actually stealed the idea a little from SAS 5
[Updated on: Fri, 10 May 2013 02:09] Report message to a moderator
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