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Home » Stars! 2.6/7 » The Academy » Repair after gating loophole
Repair after gating loophole Mon, 23 June 2008 07:47 Go to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
The help file states that a fleet does not get any repair in the year it travels by gate. However there is a loophole.

In the Stars! Order of Events you'll see that the WP1 merge order is carried out *before* repair. This leads to the following: when you gate a fleet# A and give it a WP1 merge order at the destination with a stationary fleet# B the damaged ships in fleet# A (damage either from previous battles, either from overgating) *will* get repaired. Stars! looks for fleet#s that have moved and obviously fleet# A no longer exists.


The repair % depends on the normal rules: does the planet has a dock, does the fleet you merge into holds a SFX etc and of course if you have a battle at the planet where the fleet is gating to there will be *no* repair.


Reason to bring this item into the open is that in recent games the question has been raised if this is a bug or feature, if this should be banned or not. I will leave that to the host of each game, the intention of this post is to inform and to level the playing field since it appears not everyone knows about this possibility.

I'm adding this loophole to the Bug section and will leave it upto the hosts to allow or disallow it in their game announcements. Feel free to post arguments pro and contra. (And if anyone has a fancy name for it, let's here it. <g>)

mch

{edit: spelling}


[Updated on: Mon, 28 July 2008 16:17]

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