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Re: Repair after gating loophole Thu, 26 June 2008 18:21 Go to previous messageGo to previous message
bigcanuknaz is currently offline bigcanuknaz

 
Officer Cadet 1st Year

Messages: 205
Registered: July 2004

Micha wrote on Mon, 23 June 2008 11:23


Merging on arrival does not help against going over the 512 limit. Merging happens after production. So during the production phase your fleets aren't merged yet. Or maybe I misunderstand and you mean something else ... ?




Oops... I got that backward. (Been a while since I was battling with too many fleets.)

I guess it only helps by leaving you with less than 512 fleets when you open your turn, so it is easier to split fleets as you go, rather than having to go through all the planets merging first.

But I know it does make life easier when production is merging with planet covers.

naz

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