Re: Fledging Admirals I: Consulari perspective |
Mon, 09 July 2007 14:39 |
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Skaffen | | Senior Chief Petty Officer | Messages: 90
Registered: December 2006 Location: Germany | |
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horza wrote on Mon, 09 July 2007 13:41 |
The Ousters started off well, or so I thought. The first ~12 turns had me apparently doing well economically and technically. Lack of experience meant I didn't spot the neighbouring -f CA for what it was, and without a WM next door I thought I had the time to develop my economy further.
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Having testbedded various AR approaches in the weeks before the game and almost joined with one (in the end I decided for IT to reduce MM since I was also playing in Babylon) I can tell you that from my perspective the econ and tech ramp was very impressive.
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I lost a lot of weak docks and freight unnecessarily. If my Weap tech had been better I could still have survived - oh mea culpa, mea maxima culpa.
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Yes, that was really sobering to watch, a great econ and then several planets lost that could have been saved with a single X-ray laser on a dock / fort. There we were rooting for you to stall the Hornets and then that happened to our champion...
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Most of the remaining turns I spent in curiousity at the diplomatic situation - didn't everyone see how C/C were clearly on course for victory? I fully expected a joint Trix/Hornet/Ping assault that would have been very interesting for me to be a part of as a defender, and was disappointed when it never happened.
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We were waiting for that as well but fortunately Greg had cemented very good relations and trade with the Trix by then. Hornet advances to that effect were thankfully rebuffed but we did expect a full-fledged Hornet / Pingguo alliance, especially when the Pingguo obviously withdrew their warships from the previous battlefront. Fortunately for us this was only a NAP and not a full alliance, a fact which we tried to promote with several messages but never fully understood!
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