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Re: 2 new Bugs to discuss Sun, 26 October 2003 08:29 Go to previous messageGo to previous message
Robert is currently offline Robert

 
Lt. Junior Grade

Messages: 393
Registered: November 2002
Location: Dortmund, Germany
Yes, I see this is important to discuss...

Especially as I think exactly the opposide! Shocked

To compare the multi-minral-packet trick with the cheap starbase trick is not really correct. With the cheap starbase trick you get something without paying for it, with the multi mineral trick you have to pay for the second base, and as you have to change the massdriver types/numbers, and massdrivers cost a lot, it is quite expensive.

So you get nothing for free, and realistically, if you build a completely new driver, why not also a new packet?

As for the cheap starbase trick:
yes it is a bug, and yes you get something for free. The problem is that you cant control it well. So i put a lot of thinking into consequences when this would be allowed. What happens? Some say IT gains an advantage. Maybe... Gates are cheaper for IT, now everybody can build gates for free. Also now everybody can build massdrivers for free, more disadvantage for IT.
So, I dont think IT has much of an advantage.

What happens is, that it changes the way the game is played.
People will tend to grab space and planets much more quickly,
and once they got a planet it will be theirs for a while...
It is just different, usually you distribute pop to have efficient growth, now you would distribute pop to grab planets quickly...

The only PRT with real disadvantate is the AR. AR cant use the trick.

So... in normal games where you cant check I am usually very paranoid... I watch neighbours very carefully, checking designs and estimated resources if he did not cheat... makes me not feel much better... so... i am not sure...

I guess either you allow it, or you need a neutral third party to check, and really check here and there. If someone is caught, kick him out... If you got no neutral third party, well...

In the end: what is victory worth, if you know you achieved it by cheatint? But not everybody thinks like this...

Ok: to the fuel bug...

I think this is cheating!

You have no chance to chase someone, and this can be abused to destroy minerals once your planet has been attacked. load mins into freighers move them away using the trick, and next turn scrap, or delete the design... ok - stupid example... SD can lay
minefields this way and cant be caught... there are more examples i guess... harmful ones...

and if you like to test, you can calculate the coordinates you will arrive and send another fuel transport... whatever...

IMO this is a cheat...

so... still open for discussion i guess (in the end each host has to decide on his own, and players have to follow).

my 2 cents

Robert



2b v !2b -> ?

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