Home » Stars! 2.6/7 » The Academy » Known Bugs (JRC3)
Known Bugs (JRC3) |
Fri, 21 February 2003 19:27 |
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Known Bugs in Stars JRC3
Original document copied directly from Stars! FAQ
Coding Bugs
Race File Corruption:
If you edit the race name in a race file can cause the file to become corrupt. This is especially common when making the race name shorter than before. To get around this, when editing the race name, either edit it one letter at a time (saving and re-opening each time) or copy the race data into a new file by hand.
Random Race:
If at any point during the race creation you select random race but then de-select it, it can cause the race to generate a random race every time you use it to play a game with. This is because the random tag within the file is not unselected. Though it has been reported by others, I did a recent test of this, but could not activate it.
32k Ship Limit Per Fleet:
There is a limit of 32k of any one type of ship in a fleet (32,767 to be precise). If you try and merge two fleets together which would push the ship count over this limit (i.e. a fleet with 25k chaff and another with 10k), stars has a few problems. If done manually, the ship type will disappear from the fleet readout, but re-appear in the next generation (you will only lose ships in excess of the 32k). But if done using the "merge with fleet" waypoint order, all the ships of that type will disappear. This is because when the integer (16 bit - signed) holding the number of ships goes over the 32k limit it becomes negative, and as you can't have a negative number of ships, it reads as 0.
There are also some other limits in the game: 512 separate fleets, 512 separate minefields, 16 ship designs, 10 starbase designs, 256 tokens at a battle. The game will not allow you to exceed these limits.
AR Starter Colonies:
Starter colonies for AR races will not contribute excess resources to research, unless the build queue is cleared first (using the clear button) or the hull design changed / upgraded. This is due to the "build Starter Colony" order invisibly blocks the end of the queue despite the fact that it has already been completed.
Failing to Close to Range 2 with Sappers and R2 Beams:
In the battle VCR, if a token of ships armed is armed with both sappers and range 2 beams, and is facing an enemy token for which it has enough power in its sappers to completely take down its shields to 0dp in a single turn, then the ship will not attempt to move into range 2 in that turn even if it has spare movement points and regardless of the given battle orders (even with maximize damage). If the token lacks the sapper firepower to deplete all the shields then the token will close to range 2 as normal. The exact logic code-wise behind this bug has not been figured out yet.
Copy Protection Activates When Editing an Allies Turn File:
When you save an submit a turn and then transfer the .x file to another computer (which is being used by another player in the game) and then re-open the turn and then re-save and submit before finally turning over the file to the host, it can cause the copy protection to kick in. The solution is to open the turn file up, delete the .x file while stars is still running and then save and submit, the newly created .x file will be safe to send to the host for generation. The reason for this bug is that the machines hardware hash is only written to the .x file when the .x file is being created and not updated on subsequent save and submit, whereas the stars serial number is updated each time. When you open up your allies turn file, his hardware hash is already encoded into the .x file, but when you update the file with a new save and submit, your stars serial number is added to the file replacing his. Thus the host during generation sees the same serial number on two turn files but both with different hardware hashes. For more information, see the section on the Copy Protection Features.
Font Problems When Using a Non-English Version of Windows:
When playing stars on a non-english version of windows, there can be a few problems with fonts used in
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[Updated on: Wed, 11 May 2005 15:47] by Moderator
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Known Bugs (JRC3)
By: gible on Fri, 21 February 2003 19:27
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Re: Known Bugs (JRC3)
By: Robert on Sun, 23 February 2003 07:27
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Re: Known Bugs (JRC3)
By: Robert on Sun, 23 February 2003 07:29
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Re: Known Bugs (JRC3)
By: Kaz0o on Mon, 14 April 2003 21:56
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Re: Known Bugs (JRC3)
By: Ron on Mon, 14 April 2003 22:27
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Re: Known Bugs (JRC3)
By: Kaz0o on Tue, 15 April 2003 00:33
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Re: Known Bugs (JRC3)
By: Robert on Tue, 15 April 2003 02:46
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Re: Known Bugs (JRC3)
By: Micha on Tue, 15 April 2003 17:00
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Re: Known Bugs (JRC3)
By: regiss on Wed, 16 April 2003 11:17
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Re: Known Bugs (JRC3)
By: Robert on Tue, 15 April 2003 04:09
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Renaming Races
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Re: Renaming Races
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Re: Known Bugs (JRC3) ADDITION
By: Micha on Mon, 21 April 2003 17:10
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Re: Known Bugs (JRC3) ADDITION
By: Micha on Mon, 21 April 2003 18:46
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Re: Known Bugs (JRC3)
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Re: Known Bugs (JRC3)
By: Paladin on Fri, 30 May 2003 11:04
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Re: Known Bugs (JRC3)
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Re: Known Bugs (JRC3)
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Re: Known Bugs (JRC3)
By: jchoyt on Mon, 02 June 2003 10:38
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2 new Bugs to discuss
By: Robert on Sat, 25 October 2003 08:02
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Re: 2 new Bugs to discuss
By: EDog on Sat, 25 October 2003 20:06
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Re: 2 new Bugs to discuss
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Re: 2 new Bugs to discuss
By: Robert on Sun, 26 October 2003 08:29
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Re: 2 new Bugs to discuss
By: Robert on Sun, 26 October 2003 08:40
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Re: 2 new Bugs to discuss
By: Kotk on Tue, 28 October 2003 17:22
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Re: 2 new Bugs to discuss
By: Robert on Wed, 29 October 2003 02:45
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Re: 2 new Bugs to discuss
By: gible on Wed, 29 October 2003 02:58
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Re: 2 new Bugs to discuss
By: Kotk on Wed, 29 October 2003 20:13
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Re: 2 new Bugs to discuss
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Re: Known Bugs (JRC3)
By: Ptolemy on Mon, 23 February 2004 18:55
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Re: Fuel Bug
By: Ptolemy on Mon, 23 February 2004 20:33
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Re: Fuel Bug
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Re: Fuel Bug
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Re: Known Bugs (JRC3)
By: Steve on Thu, 18 March 2004 15:46
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Re: Known Bugs (JRC3) Robber Baron pop-drop bug
By: Ptolemy on Thu, 18 March 2004 22:00
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Re: Known Bugs (JRC3) - Robber Baron pop-drop bug
By: Ptolemy on Fri, 19 March 2004 06:50
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Re: Known Bugs (JRC3) - Robber Baron pop-drop bug
By: Ron on Fri, 19 March 2004 12:13
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Multiple mineral packets from 1 world in 1 year
By: Orca on Wed, 16 June 2004 23:01
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Re: Multiple mineral packets from 1 world in 1 year
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Re: Multiple mineral packets from 1 world in 1 year
By: Ptolemy on Sat, 19 June 2004 02:05
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Other tricks...
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Re: Other tricks...
By: Kotk on Fri, 02 July 2004 13:00
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Re: Other tricks...
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Minefield bug
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Re: Minefield bug
By: donjon on Tue, 20 July 2004 11:27
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Re: Minefield bug
By: Micha on Mon, 26 July 2004 16:58
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Re: Minefield bug
By: mlaub on Mon, 26 July 2004 21:22
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Re: Minefield bug
By: LEit on Tue, 27 July 2004 08:40
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Mineral upload / download (Re: Known Bugs (JRC3))
By: Micha on Thu, 05 August 2004 18:22
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: Kotk on Sat, 07 August 2004 10:22
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: Sinla on Mon, 09 August 2004 15:28
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: Kotk on Mon, 09 August 2004 16:29
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: Micha on Mon, 09 August 2004 17:41
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: Sinla on Mon, 09 August 2004 18:48
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: Sinla on Mon, 09 August 2004 19:16
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: LEit on Mon, 09 August 2004 21:00
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: Sinla on Tue, 10 August 2004 01:59
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: multilis on Mon, 04 October 2004 20:54
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: gible on Tue, 05 October 2004 05:16
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: Kotk on Tue, 05 October 2004 07:07
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: gible on Tue, 05 October 2004 07:22
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Re: Mineral upload / download (Re: Known Bugs (JRC3))
By: Micha on Thu, 07 October 2004 10:30
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ISB trumps IT gate scanning (Re: Known Bugs (JRC3))
By: LEit on Wed, 08 December 2004 23:27
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Re: ISB trumps IT gate scanning (Re: Known Bugs (JRC3))
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Re: ISB trumps IT gate scanning (Re: Known Bugs (JRC3))
By: LEit on Thu, 09 December 2004 16:15
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Re: ISB trumps IT gate scanning (Re: Known Bugs (JRC3))
By: LEit on Thu, 23 December 2004 11:06
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"New" Bug (Re: Known Bugs (JRC3))
By: mlaub on Thu, 03 February 2005 23:34
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Re: "New" Bug (Re: Known Bugs (JRC3))
By: iztok on Fri, 04 February 2005 01:37
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Re: "New" Bug (Re: Known Bugs (JRC3))
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Re: "New" Bug - Space Dock Armor slot Buffer Overflow
By: Micha on Mon, 07 February 2005 06:41
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Re: ISB trumps IT gate scanning (Re: Known Bugs (JRC3))
By: Micha on Sat, 26 February 2005 17:11
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Re: ISB trumps IT gate scanning (Re: Known Bugs (JRC3))
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Re: ISB trumps IT gate scanning (Re: Known Bugs (JRC3))
By: Micha on Mon, 28 February 2005 18:16
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Re: ISB trumps IT gate scanning (Re: Known Bugs (JRC3))
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Re: Known Bugs (JRC3)
By: iztok on Tue, 29 March 2005 05:08
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Re: Known Bugs (JRC3)
By: Kotk on Tue, 29 March 2005 05:48
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Re: Known Bugs (JRC3)
By: iztok on Tue, 29 March 2005 06:36
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Re: Known Bugs (JRC3)
By: Carn on Tue, 29 March 2005 07:03
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Re: Known Bugs (JRC3)
By: Kotk on Tue, 29 March 2005 07:52
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Re: Known Bugs (JRC3)
By: iztok on Tue, 29 March 2005 08:28
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Re: Known Bugs (JRC3)
By: Carn on Tue, 29 March 2005 09:33
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Re: Known Bugs (JRC3)
By: iztok on Tue, 29 March 2005 12:58
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Re: Known Bugs (JRC3)
By: Kotk on Tue, 29 March 2005 09:08
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Re: Known Bugs (JRC3)
By: iztok on Wed, 06 April 2005 02:07
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Re: Known Bugs (JRC3)
By: Storm on Thu, 05 May 2005 06:44
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Re: Known Bugs (JRC3)
By: Kotk on Thu, 05 May 2005 08:10
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Re: Known Bugs (JRC3)
By: Storm on Thu, 05 May 2005 10:06
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Re: Known Bugs (JRC3)
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Re: Known Bugs (JRC3)
By: Storm on Sat, 07 May 2005 13:06
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Re: Known Bugs (JRC3)
By: Micha on Mon, 09 May 2005 03:29
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Re: Known Bugs (JRC3)
By: Kotk on Wed, 25 May 2005 18:35
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Re: Known Bugs (JRC3)
By: Storm on Thu, 26 May 2005 02:16
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Re: Known Bugs (JRC3)
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Re: Known Bugs (JRC3)
By: Micha on Thu, 26 May 2005 03:01
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Re: Known Bugs (JRC3)
By: Storm on Thu, 26 May 2005 03:24
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Re: Known Bugs (JRC3)
By: Storm on Thu, 26 May 2005 03:47
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Re: Known Bugs (JRC3)
By: Storm on Thu, 26 May 2005 03:58
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Re: Known Bugs (JRC3)
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Re: Known Bugs (JRC3)
By: iztok on Thu, 26 May 2005 08:43
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Re: Known Bugs (JRC3)
By: iztok on Thu, 26 May 2005 08:51
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Re: Known Bugs (JRC3)
By: mazda on Thu, 26 May 2005 11:19
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Re: Known Bugs ... Over 512 salvages crashes it
By: Kotk on Mon, 13 June 2005 09:25
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Re: Known Bugs (JRC3) - 0.2% min damage
By: mazda on Thu, 16 June 2005 08:42
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Re: Known Bugs (JRC3) - 0.2% min damage
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Re: Known Bugs (JRC3) - 0.2% min damage
By: Kotk on Thu, 16 June 2005 11:46
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Re: Known Bugs (JRC3) ... yet another cosmetic
By: Kotk on Thu, 14 December 2006 15:25
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