Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! 2.6/7 » The Academy » Gate-able Omega nub design? (split from "Nubian Design")
Re: Gate-able Omega nub design? Sun, 28 November 2004 09:47 Go to previous messageGo to previous message
Staz is currently offline Staz

 
Lieutenant

Messages: 514
Registered: November 2003
Location: UK
TheGoaT wrote on Sun, 28 November 2004 04:06

well the game is a 3vs3 war right now with a wildcard race staying neutral. Im IS with RS. Im the furthest away from the frontlines. Plan on backing the fleet up with AMP nubs and a handful of ARM nubs when they reach the frontlines. Minerial situation is slowly getting better with a AR teammate, enemy minerial situation seems to be better than my current. Enemys are IT/AR/WM, mine is IS/AR/WM.


If they have more minerals and an IT then they are probably going to win the missile contest no matter what you do. They can distribute minerals to production centres better than you can, and can then build heavy missile ships and gate them to the front line.

What advantages do you have ? You have tachyon detectors and speed bumps which are both defensive advantages - are you primarily attacking or defending at the moment ? Do you have more resources or better tech ? More planets ?

You could also look that their ship designs to see if there are any obvious counter designs. If they are fielding heavier designs (because they can gate them) you will probably get to pick the range.

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Planet ducking
Next Topic: HW min conc of 30% quite likely
Goto Forum:
  


Current Time: Sun May 12 13:56:19 EDT 2024