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Really bad 2nd planet Sun, 28 March 2004 18:12 Go to previous message
Staz is currently offline Staz

 
Lieutenant

Messages: 514
Registered: November 2003
Location: UK
What is the best thing to do if your 2nd planet has really low hab values, or no G ? Is it worth shipping pop back to the HW with a freighter.

I've tried to test-bed it but it there are a ton of variables and I can't figure out a general policy.

On one hand, you can avoid having a third of your population doing next to nothing.

On the other, you need to put some resources into building a freighter, then gate it, fill it and gate it back. If you build it at 2400, send it at 2401, fill it at 2402, it arrives back at 2403 and the population is productive in 2404. The resources that went into building it aren't building mines or scouts.

Also, I've tried using the swashbuckler for this, but it generally can't survive being gated there and back again, and I tend to use that for some close scouting anyway.

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